Category:Sand Magic

Sand magic is the primary form of magic used by the inhabitants of Antoisia. Sands on Antoisia are found in a variety of colors from the minerals found in the surrounding environment. Inhabitants who collect colored sands and manipulate the magic effects into its three forms, sand, glass, and metal are called arenophites.

Origins
Sand magic was introduced by the god Shā as his gift to the inhabitants following the events of the Courts of the Gods.

Mines
Naturally occurring sands appear in various locations throughout Antoisia. Over the years these naturally occurring sand deposits were turned into sand mines and controlled by various groups.

Sand
The natural form of colored magic sands found within nature. Some sands are more commonly found than other colored sands with orange sand being the most common and pink sand being one of the rarer colors. All colored sands have a magical effect to them, except for orange.

Glass
Sands can be melted into molten glass when heated to an exact temperature. Different colored sands require different melting points in order to melt into molten glass with an effect. Arenophites are then able to take the molten glass and shape it using glass blowing techniques. This unlocks a new effect for each colored sand.

Metal
Sands can also be used to make molds for metal casting. Metals cast in a colored sand mold will be imbued with the color of the sand. This process also grants the metal a new effect from the colored sand. Sands used as molds to cast metal will lose their magical effect, but not their color.

Sequencing Chart
The sequencing chart represents the main six colors found in nature. These are the red, orange, yellow, green, pink, and purple sands respectively. The chart also shows a each colors' ability to be manipulated into a sand, glass, and metal form.

Internal/External
Each of the six colors represented on the chart has a characteristic trait of either being internal or external. This is represented by the light and dark blue ring surrounding the six base colors. Internal colors are indicated by a dark blue bar outlining the colors red, yellow, and pink, while external colors are indicated by the light blue bar outlining the colors orange, green, and purple.

Internal colors means the magical effects of the sands, glass, and metal will affect the user's body internally in one way or another. The three areas a user can have their body affected by the magic internally is either in their body, mind, or spirit. External colors means the magic of the sands, glass, and metal will affect the user's external environment in one way or another. The three ways arenophites can affect their environment externally is by manipulating either the energy, matter, or force around them.

Synthesis Chart
The synthesis chart represents colors that are said to be the magic of the divine and have synergized both the internal and external magical traits of the six basic colors. These three colors are white, grey, black and are represented by the outermost ring encircling the base six colors.

These dual forms colors have effects in their sand, glass, and metal forms that are along the lines of two base colors they are outlining. The colors are as follows:


 * White: Orange + Yellow


 * Grey: Green + Pink


 * Black: Purple + Red

Because of this advanced dual forms within these three colors colors on the synthesis chart are not eligible to mix with each other nor with any other color from the sequencing chart. If mixed with a color from the sequencing chart, the resulting glass and metal will default back to the color on the sequence chart although with no magical effect whatsoever. Mixing two or all three colors on the synthesis chart will result in grey glass or metal with no effect.

Mixing
Sands can be mixed together to form different glass pieces or different colored molds for metal casting. The first and absolute rule when mixing colored sands is that sands can only mix together to form glass and metal molds when the colors are neighboring each other on the sequencing chart.

Glass
When an external color sand is combined with an internal color sand to form glass, the glass will take on the color of the external sand color used, however the effect of the glass will have the effect of the internal color’s effect for glass.

Metal
When an external color sand is combined with an internal colored sand in making a mold for casting metal, the metal piece will come out with the same color of the internal colored sand used, however the effect of the metal piece will be same effect as the external color’s effect for metals.

Glass
Depending on the dominant trait of the sands used (whether external or internal) the glass will take on both effects of the dominant colors’ sand effect while appearing the color of the minor color’s glass.

Metal
Depending on the dominant trait of the sands used (whether external or internal) the metal will take on both effects of the dominant color’s sand effect while being colored the color of the minor color’s metal.